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Chi se lo ricorda? :)

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Seguite gli spostamenti aerei in tempo reale! fighissimo!

Tags: Aerei Flight
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15.409.426 people toke the lollipop. Dovete assolutamente provarlo!

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Bei ricordi :)

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Dalla cosa più piccola a quella (per ora) più grande. Fantastico!

Tags: Universe Scale
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Usate Comic Sans? Questo sito farà al caso vostro!! :)

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E voi cosa amate? :)

Tags: Google Love
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Tutto in css. Sono dei geni xD

Tags: CSS Simspons
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"This is the Unix philosophy: Write programs that do one thing and do it well. Write programs to work together. Write programs to handle text streams, because that is a universal interface" - Doug McIlroy, quoted in A Quarter Century of Unix [Salus]. Addison-Wesley. 1994. ISBN 0-201-54777-5.

Rule of Modularity: Write simple parts connected by clean interfaces.
Rule of Clarity: Clarity is better than cleverness.
Rule of Composition: Design programs to be connected to other programs.
Rule of Separation: Separate policy from mechanism; separate interfaces from engines.
Rule of Simplicity: Design for simplicity; add complexity only where you must.
Rule of Parsimony: Write a big program only when it is clear by demonstration that nothing else will do.
Rule of Transparency: Design for visibility to make inspection and debugging easier.
Rule of Robustness: Robustness is the child of transparency and simplicity.
Rule of Representation: Fold knowledge into data so program logic can be stupid and robust.
Rule of Least Surprise: In interface design, always do the least surprising thing.
Rule of Silence: When a program has nothing surprising to say, it should say nothing.
Rule of Repair: When you must fail, fail noisily and as soon as possible.
Rule of Economy: Programmer time is expensive; conserve it in preference to machine time.
Rule of Generation: Avoid hand-hacking; write programs to write programs when you can.
Rule of Optimization: Prototype before polishing. Get it working before you optimize it.
Rule of Diversity: Distrust all claims for “one true way”.
Rule of Extensibility: Design for the future, because it will be here sooner than you think.

"

— Eric S. Raymond, “The Art of Unix Programming”

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Tutti artisti con Paint quando eravamo piccoli :)

Tutti artisti con Paint quando eravamo piccoli :)